If we were to implement HDR sky https://github.com/pex-gl/pex-shaders/issues/30 the skyTexture has to be RGBA16F and not RGBA8 https://github.com/pex-gl/pex-renderer/blob/main/systems/skybox.js#L33
If we were to implement HDR sky pex-gl/pex-shaders#30 the skyTexture has to be RGBA16F and not RGBA8 https://github.com/pex-gl/pex-renderer/blob/main/systems/skybox.js#L33