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Copy pathconfig.py
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62 lines (44 loc) · 1.05 KB
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from pygame.math import Vector2
from math import pi
SCREEN_WIDTH = 850
SCREEN_HEIGHT = 600
SCREEN_SIZE = (SCREEN_WIDTH, SCREEN_HEIGHT)
ROOM_SIZE = Vector2(850, 500)
UI_SIZE = Vector2(800, 100)
TEACHER_SIZE = Vector2(40, 40)
STUDENT_SIZE = Vector2(30, 30)
PLAYER_SIZE = Vector2(30, 20)
TABLE_SIZE = Vector2(60, 140)
CHAIR_SIZE = Vector2(35, 35)
DOOR_SIZE = Vector2(60, 8)
TEXT_SIZE = 100
TEACHER_SPEED = 1.0
PLAYER_SPEED = 1.0
PLAYER_ROW_DIFFICULTY = 0.05
TEACHER_BOARD_PROP_DIFFICULTY = 0.1
TEACHER_SPEED_DIFFICULTY = 1.1
PLAYER_SPEED_DIFFICULTY = 0.9
TEACHER_MIN_RANDOM_DELAY = 10
TEACHER_MAX_RANDOM_DELAY = 50
TITLE_LIFE = 10
BOARD_POINTS = 5
NAV_CHAIR_PROB = 1
NAV_BOARD_PROB = 15
COLLISION_FORCE = 10.0
PLAYER_COLLISION_WAIT = 50
LIFE = 5
HUMAN_ORDER = 20
CHAIR_ORDER = 5
TABLE_ORDER = 10
DOOR_ORDER = 30
FLOOR_ORDER = 0
MAX_STUDENT_NOISE = 10
COLLISION_NOISE = 50
MAX_NOISE = 50
VIEW_ANGLE = pi / 2
VIEW_DISTANCE = 1000
CONE_RESOLUTION = 20
NOISE_COLOR = (255, 0, 0, 20)
TEXT_COLOR = (255, 255, 255, 255)
VIEW_COLOR = (255, 255, 255, 50)
FRAME_TIME = 0.1