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59 lines (43 loc) · 1.21 KB
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//
// Created by Alex on 1/14/2021.
//
#include "EditorStats.hpp"
using RPG::EditorStats;
EditorStats::EditorStats() {
}
EditorStats::~EditorStats() {
}
int EditorStats::GetGizmoTool() {
return gizmoTool;
}
void EditorStats::SetGizmoTool(int toolIndex) {
gizmoTool = toolIndex;
}
void EditorStats::AddLog(RPG::LogFile log) {
if (logs.size() > 100) {
logs.erase(logs.begin());
}
logs.push_back(log);
}
std::vector<RPG::LogFile> EditorStats::GetLogs() {
return logs;
}
void EditorStats::SetPayload(RPG::GeneralPayload payload) {
generalPayload = payload;
}
RPG::GeneralPayload EditorStats::GetPayload() {
return generalPayload;
}
void EditorStats::SetSceneScreenRect(glm::vec4 rect) {
sceneScreenRect = rect;
}
bool EditorStats::IsMouseInSceneScreen(glm::vec2 mousePosition) {
return mousePosition.x >= sceneScreenRect.x && mousePosition.x <= sceneScreenRect.x + sceneScreenRect.z &&
mousePosition.y >= sceneScreenRect.y && mousePosition.y <= sceneScreenRect.y + sceneScreenRect.w;
}
void EditorStats::SetSelectedGameObject(std::shared_ptr<RPG::GameObject> gameObject) {
selectedGameObject = gameObject;
}
std::shared_ptr<RPG::GameObject> EditorStats::GetSelectedGameObject() {
return selectedGameObject;
}