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<p>Mirage initializes, reads, and updates a persistent latent spatial memory.</p>
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<h2>LSM-World Architecture</h2>
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<p>LSM-World initializes, reads, and updates a persistent latent spatial memory.</p>
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</div>
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<figureclass="paper-figure wide reveal">
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<imgsrc="./assets/figures/pipeline_hd.png" alt="Mirage architecture with cache initialization readout update pipeline" />
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<figcaption>Mirage architecture initializes a latent cache from the first frame, reads it for each target view, and writes updated static content back across generated chunks.</figcaption>
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<imgsrc="./assets/figures/pipeline_hd.png" alt="LSM-World architecture with cache initialization readout update pipeline" />
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<figcaption>LSM-World architecture initializes a latent cache from the first frame, reads it for each target view, and writes updated static content back across generated chunks.</figcaption>
title = {Latent Spatial Memory for Video World Models},
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author = {Wang, Weijie and Zhao, Haoyu and Yang, Yifan and Chen, Feng and Zhang, Zeyu and He, Yefei and Duan, Zicheng and Chen, Donny Y. and Yang, Yuqing and Zhuang, Bohan},
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