MCB version 4.1.1 -- Pack Format: 61
There is one parsing edge case and one inaccuracy when using the damage_type and worldgen JSON generation keywords.
Generating worldgen files with nested, multi-line json data causes compiler error
Note: This is the only file generation keyword that I've used and encountered this issue.
Steps to reproduce
Add this text to a .mcb file:
worldgen biome example{
"carvers": [],
"downfall": 0.4,
"effects": {
"fog_color": 12638463,
"music_volume": 1,
"sky_color": 7907327,
"water_color": 4159204,
"water_fog_color": 329011
},
"features": [],
"has_precipitation": true,
"spawn_costs": {},
"spawners": {},
"temperature": 0.8
}
Expected: Json file is generated normally.
Result: Compiler Error: Unexpected extra data in json tag
Work around:
Flattening the nested data into a single line resolves the issue:
worldgen biome example{
"carvers": [],
"downfall": 0.4,
"effects": { "fog_color": 12638463, "music_volume": 1, "sky_color": 7907327, "water_color": 4159204, "water_fog_color": 329011 },
"features": [],
"has_precipitation": true,
"spawn_costs": {},
"spawners": {},
"temperature": 0.8
}
World gen + mcb isn't a common situation, so mostly mentioning for work around awareness.
Damage type files are generated under /damage instead of /damage_type.
Steps to reproduce
Add this text to a .mcb file:
damage_type example{
"exhaustion": 0,
"message_id": "generic",
"scaling": "never"
}
Expected: Json file is generated under datapack/data/namespace/damage_type
Result: Json file is generated under datapack/data/namespace/damage
Work around:
You can use relative paths to re-create the correct directory:
damage_type ../damage_type/example{
"exhaustion": 0,
"message_id": "generic",
"scaling": "never"
}
Not a big deal either. Just making an issue for awareness.
MCB version 4.1.1 -- Pack Format: 61
There is one parsing edge case and one inaccuracy when using the damage_type and worldgen JSON generation keywords.
Generating worldgen files with nested, multi-line json data causes compiler error
Note: This is the only file generation keyword that I've used and encountered this issue.
Steps to reproduce
Add this text to a .mcb file:
worldgen biome example{ "carvers": [], "downfall": 0.4, "effects": { "fog_color": 12638463, "music_volume": 1, "sky_color": 7907327, "water_color": 4159204, "water_fog_color": 329011 }, "features": [], "has_precipitation": true, "spawn_costs": {}, "spawners": {}, "temperature": 0.8 }Expected: Json file is generated normally.
Result: Compiler Error: Unexpected extra data in json tag
Work around:
Flattening the nested data into a single line resolves the issue:
worldgen biome example{ "carvers": [], "downfall": 0.4, "effects": { "fog_color": 12638463, "music_volume": 1, "sky_color": 7907327, "water_color": 4159204, "water_fog_color": 329011 }, "features": [], "has_precipitation": true, "spawn_costs": {}, "spawners": {}, "temperature": 0.8 }World gen + mcb isn't a common situation, so mostly mentioning for work around awareness.
Damage type files are generated under /damage instead of /damage_type.
Steps to reproduce
Add this text to a .mcb file:
damage_type example{ "exhaustion": 0, "message_id": "generic", "scaling": "never" }Expected: Json file is generated under datapack/data/namespace/damage_type
Result: Json file is generated under datapack/data/namespace/damage
Work around:
You can use relative paths to re-create the correct directory:
damage_type ../damage_type/example{ "exhaustion": 0, "message_id": "generic", "scaling": "never" }Not a big deal either. Just making an issue for awareness.