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Pull common functionality out of treeburner into umbra #1

@simondevenish

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@simondevenish

treeburner contains a large collection of utilities and objects that can support the development of any roguelike game. With some treatment of these treeburner classes, the capability of umbra could be expanded into a general rougelike engine/toolkit by refactoring these tools out of treeburner into umbra

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