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quick_pool.go
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190 lines (166 loc) · 5.17 KB
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// Package quick provides a high-performance, lightweight web framework for building
// modern HTTP applications in Go. It is designed for speed, efficiency, and simplicity.
//
// Features:
// - Middleware support for request/response processing.
// - Optimized routing with low overhead.
// - Built-in support for JSON, XML, and form parsing.
// - Efficient request handling using sync.Pool for memory optimization.
// - Customizable response handling with structured output.
//
// Quick is ideal for building RESTful APIs, microservices, and high-performance web applications.
package quick
import (
"bytes"
"net/http"
"sync"
)
// Ctx Pool
var ctxPool = sync.Pool{
New: func() interface{} {
// Initialize a new Ctx with empty maps to avoid nil checks in usage.
return &Ctx{
Params: make(map[string]string),
Query: make(map[string]string),
Headers: make(map[string][]string),
}
},
}
// acquireCtx retrieves a Ctx instance from the sync.Pool.
func acquireCtx() *Ctx {
return ctxPool.Get().(*Ctx)
}
// releaseCtx resets the Ctx fields and returns it to the sync.Pool for reuse.
func releaseCtx(ctx *Ctx) {
// clear maps without reallocating
for k := range ctx.Params {
delete(ctx.Params, k)
}
for k := range ctx.Query {
delete(ctx.Query, k)
}
for k := range ctx.Headers {
delete(ctx.Headers, k)
}
ctx.Response = nil
ctx.Request = nil
ctx.bodyByte = nil
ctx.JsonStr = ""
ctx.resStatus = 0
ctx.MoreRequests = 0
ctx.App = nil
ctx.Context = nil
ctx.wroteHeader = false
ctxPool.Put(ctx)
}
// pooledResponseWriter wraps http.ResponseWriter and provides a buffer for potential response optimizations.
// It also implements http.Flusher to support SSE (Server-Sent Events) and streaming responses.
type pooledResponseWriter struct {
http.ResponseWriter
buf *bytes.Buffer
}
// Flush implements http.Flusher by delegating to the underlying ResponseWriter's Flush method if available.
// This enables SSE (Server-Sent Events) and streaming responses to work correctly through the pooled wrapper.
func (rw *pooledResponseWriter) Flush() {
if flusher, ok := rw.ResponseWriter.(http.Flusher); ok {
flusher.Flush()
}
}
// responseWriterPool is a sync.Pool for pooledResponseWriter instances to reduce allocations.
var responseWriterPool = sync.Pool{
New: func() interface{} {
return &pooledResponseWriter{
buf: bytes.NewBuffer(make([]byte, 0, 4096)), // initial 4KB buffer
}
},
}
// acquireResponseWriter retrieves a pooledResponseWriter instance from the pool.
func acquireResponseWriter(w http.ResponseWriter) *pooledResponseWriter {
rw := responseWriterPool.Get().(*pooledResponseWriter)
rw.ResponseWriter = w
return rw
}
// releaseResponseWriter resets and returns the pooledResponseWriter to the pool for reuse.
func releaseResponseWriter(rw *pooledResponseWriter) {
rw.buf.Reset()
rw.ResponseWriter = nil
responseWriterPool.Put(rw)
}
var jsonBufferPool = sync.Pool{
New: func() interface{} {
return bytes.NewBuffer(make([]byte, 0, 4096)) // 4KB buffer
},
}
// acquireJSONBuffer retrieves a buffer from the pool.
func acquireJSONBuffer() *bytes.Buffer {
return jsonBufferPool.Get().(*bytes.Buffer)
}
// releaseJSONBuffer resets and returns the buffer to the pool.
func releaseJSONBuffer(buf *bytes.Buffer) {
buf.Reset()
jsonBufferPool.Put(buf)
}
// xmlBufferPool is a sync.Pool for optimizing XML serialization by reusing buffers.
var xmlBufferPool = sync.Pool{
New: func() interface{} {
return bytes.NewBuffer(make([]byte, 0, 4096)) // 4KB buffer
},
}
// acquireXMLBuffer retrieves a buffer from the pool.
func acquireXMLBuffer() *bytes.Buffer {
return xmlBufferPool.Get().(*bytes.Buffer)
}
// releaseXMLBuffer resets and returns the buffer to the pool.
func releaseXMLBuffer(buf *bytes.Buffer) {
buf.Reset()
xmlBufferPool.Put(buf)
}
var bufferPool = sync.Pool{
// Create new buffers with an initial capacity of 4KB.
// Adjust this size based on expected request body sizes.
New: func() interface{} {
return bytes.NewBuffer(make([]byte, 0, 4096))
},
}
// acquireBuffer retrieves a *bytes.Buffer from the sync.Pool.
func acquireBuffer() *bytes.Buffer {
return bufferPool.Get().(*bytes.Buffer)
}
// releaseBuffer resets the buffer and places it back in the sync.Pool for reuse.
func releaseBuffer(buf *bytes.Buffer) {
buf.Reset() // Clear any existing data
bufferPool.Put(buf)
}
// newCtx returns a new, clean instance of Ctx
func newCtx(w http.ResponseWriter, r *http.Request, q *Quick) *Ctx {
ctx := ctxPool.Get().(*Ctx)
ctx.Reset(w, r)
ctx.App = q // Set the App reference
return ctx
}
// Reset clears Ctx data for safe reuse
func (c *Ctx) Reset(w http.ResponseWriter, r *http.Request) {
// c.Response = w
// c.Response = &responseWriter{ResponseWriter: w}
if rw, ok := c.Response.(*responseWriter); ok {
// Just update the underlying ResponseWriter and reset flags
rw.ResponseWriter = w
rw.statusCode = 0
rw.wroteHeader = false
} else {
// First time or different type: create new wrapper
c.Response = &responseWriter{ResponseWriter: w}
}
c.Request = r
c.resStatus = 0
// Clear existing maps for reuse
for k := range c.Params {
delete(c.Params, k)
}
for k := range c.Query {
delete(c.Query, k)
}
for k := range c.Headers {
delete(c.Headers, k)
}
}