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GodotManager.sln
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30 lines (30 loc) · 1.57 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.2.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotManager", "GodotManager\GodotManager.csproj", "{CF046B24-9873-FFCB-CC8C-AD26D161B311}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotManager.Tests", "GodotManager.Tests\GodotManager.Tests.csproj", "{E7AEFDB1-E359-4D30-9D83-00BEB7AD1A20}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{CF046B24-9873-FFCB-CC8C-AD26D161B311}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{CF046B24-9873-FFCB-CC8C-AD26D161B311}.Debug|Any CPU.Build.0 = Debug|Any CPU
{CF046B24-9873-FFCB-CC8C-AD26D161B311}.Release|Any CPU.ActiveCfg = Release|Any CPU
{CF046B24-9873-FFCB-CC8C-AD26D161B311}.Release|Any CPU.Build.0 = Release|Any CPU
{E7AEFDB1-E359-4D30-9D83-00BEB7AD1A20}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E7AEFDB1-E359-4D30-9D83-00BEB7AD1A20}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E7AEFDB1-E359-4D30-9D83-00BEB7AD1A20}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E7AEFDB1-E359-4D30-9D83-00BEB7AD1A20}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {7981C18F-9D97-47DE-B50F-EC56F9BB9BF0}
EndGlobalSection
EndGlobal