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In the Knight town, the current Archery Range visuals feel reversed thematically.
Archers wear red, while Rangers, their upgraded version, wear blue.
However, the current town building sprites shows the opposite: the upgraded Archery Range is red, while the unupgraded Archery Range is blue.
I suggest swapping the visuals so that:
Archery Range uses the currently upgraded/red-looking sprite.
Upg. Archery Range uses the currently unupgraded/blue-looking sprite.
This would make the building progression better match the units it produces:
Red building → Archers
Blue building → Rangers
2026-06-15.23-08-23.mp4
This issue was mentioned in #2059
Relevant PR #10838
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In the Knight town, the current Archery Range visuals feel reversed thematically.
Archers wear red, while Rangers, their upgraded version, wear blue.
However, the current town building sprites shows the opposite: the upgraded Archery Range is red, while the unupgraded Archery Range is blue.
I suggest swapping the visuals so that:
Archery Range uses the currently upgraded/red-looking sprite.
Upg. Archery Range uses the currently unupgraded/blue-looking sprite.
This would make the building progression better match the units it produces:
Red building → Archers
Blue building → Rangers
2026-06-15.23-08-23.mp4
This issue was mentioned in #2059
Relevant PR #10838
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