NVIDIA GPU pass-through does not work with the editor instead using the iGPU (in my case intel)
This can currently be solved in two steps
(1) run lspci -nn | grep VGA to get video devices
example output:
lspci -nn | grep VGA
-> 00:02.0 VGA compatible controller : Intel Corporation Raptor Lake-U [Intel UHD Graphics 770] [8086:a7a0] (rev 04)
-> 01:00.0 VGA compatible controller : NVIDIA Corporation Device [10de:2706] (rev a1)
-> 3d:00.0 Non-VGA unclassified device : Intel Corporation Device [8086:1250] (rev 11)
(2) run flatpak override --user --env=ZED_DEVICE_ID=0x2706 dev.zed.Zed (changing the 0x2706 part to your device id) to force zed to use the correct device
However, this fix only works if ZED_FLATPAK_NO_ESCAPE is set to 1
NVIDIA GPU pass-through does not work with the editor instead using the iGPU (in my case intel)
This can currently be solved in two steps
(1) run
lspci -nn | grep VGAto get video devicesexample output:
(2) run
flatpak override --user --env=ZED_DEVICE_ID=0x2706 dev.zed.Zed(changing the0x2706part to your device id) to force zed to use the correct deviceHowever, this fix only works if
ZED_FLATPAK_NO_ESCAPEis set to1