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lines changed Original file line number Diff line number Diff line change @@ -7,7 +7,7 @@ __dt__8stEmblemFv = .text:0x000002CC; // type:function size:0xD0
77loading__8stEmblemFv = .text:0x0000039C; // type:function size:0x8
88createObj__8stEmblemFv = .text:0x000003A4; // type:function size:0x4F4
99setSceneCollision__8stEmblemFv = .text:0x00000898; // type:function size:0x104
10- createSceneGround__8stEmblemFi = .text:0x0000099C; // type:function size:0x188
10+ createSceneGround__8stEmblemFs = .text:0x0000099C; // type:function size:0x188
1111setChangeSceneNumber__8stEmblemFl = .text:0x00000B24; // type:function size:0x8
1212checkChangeScene__8stEmblemFv = .text:0x00000B2C; // type:function size:0x8
1313resetChangeScene__8stEmblemFv = .text:0x00000B34; // type:function size:0xC
Original file line number Diff line number Diff line change @@ -488,11 +488,13 @@ void stEmblem::updateScene(float deltaFrame) {
488488 m_curr_scene_effect.end ();
489489 // TODO: figure out how to pass 1 to the destructors insead of -1
490490 if (unk734 != NULL ) {
491- unk734->~grCollision ();
491+ delete (unk734);
492+ // unk734->~grCollision();
492493 unk734 = NULL ;
493494 }
494495 if (unk738 != NULL ) {
495- unk738->~grCollision ();
496+ delete (unk738);
497+ // unk738->~grCollision();
496498 unk738 = NULL ;
497499 }
498500 s32 i = 0 ;
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