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Description
While thumbing through the binary for the apk, I found several references to .php endpoints that aren't being handled.
I assume that the process for these will be to patch the client to feed all .php action requests through Drogon for capture and disecting for expected response data.
There are 30+ such functions within the android binary that are located directly under the class functions for ::getRequestID(void) and ::getEncodeKey(void) with the function label ::getUrl(void).
This is what I currently believe is what we can use as a way to create a dev console utilizing a WebUI and Drogon to inject player data so we can finally start storing non-volitile memory. That will enable me to also start working on SQL data manipulation without worrying about loading units with an abitrary method to the gme.sqlite file.