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getMapInfo always returns (nil, nil) #4

@zdandoh

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@zdandoh

Hi, first off, thank you for making such a useful library.

I noticed an issue where *event.EventProperties() was taking 2-5 milliseconds to return and causing high CPU usage. It appears that this is caused by the call to TdhGetEventMapInformation in getMapInfo in event.go. This function appears to always return windows.ERROR_NOT_FOUND, but only after doing some work for ~1 millisecond on my machine. This function is called multiple times for each call to EventProperties(). Is this a bug? I am running x64 Windows 10, version 1909 with x86_64-w64-mingw32-gcc version 8.1. Any information you can provide would be appreciated.

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