Skip to content

byPlayer in Entity.GetDrops(IWorldAccessor world, BlockPos pos, IPlayer byPlayer) is always null #57

Description

@Xandu93

The "Entity.Die" method never passes the player to the "Entity.GetDrops" method. The value is always null here. I may overlook something but for that reason some player stats shouldn't be applied at all if the entity drops the loot directly. Also the player is always null for EntityBehaviors that implement the GetDrops method.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions