Feature request
In launchers and scripts, I currently use something like -w 3440 -h 1440, where I need to update this value if I'm using an output with a different resolution. (this is super tedious on a laptop).
I'd like a mechanism to specify -w an -h should be the native resolution of the current output.
Or, alternative, set these to the buffer-size of the window (i.e.: the size of the gamescope window not in non-logical pixels).
The default value seems to be 1280×720, which gives me very blurry results and letterboxing.
EDIT: this applies specifically to the embedded use case.
Feature request
In launchers and scripts, I currently use something like
-w 3440 -h 1440, where I need to update this value if I'm using an output with a different resolution. (this is super tedious on a laptop).I'd like a mechanism to specify
-wan-hshould be the native resolution of the current output.Or, alternative, set these to the buffer-size of the window (i.e.: the size of the gamescope window not in non-logical pixels).
The default value seems to be 1280×720, which gives me very blurry results and letterboxing.
EDIT: this applies specifically to the embedded use case.