built in visual studio 19 on windows 10
hit x to use the sword and an exception is thrown at line 45 updateSprite(player)
this-> was 0xFFFFFFFFFFFFFFE7.
Sound and music also do not seem to be playing.
The console also gives this error when closing the game:
GL_INVALID_OPERATION
The specified operation is not allowed in the current state.
An internal OpenGL call failed in VertexBuffer.cpp(42).
built in visual studio 19 on windows 10
hit x to use the sword and an exception is thrown at line 45 updateSprite(player)
this-> was 0xFFFFFFFFFFFFFFE7.
Sound and music also do not seem to be playing.
The console also gives this error when closing the game: