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Fire still spreads with AllowFireSpread set to false #281

Description

@molyporph33-ux

Stratum version

v1.22.7-stratum.1

Base game version

1.22.7

OS and .NET runtime

Debian GNU/Linux 13 (trixie), kernel 5.14.0.611, .NET 10.0.10

Steps to reproduce

  1. Start a server from a near-default config with "AllowFireSpread": false.
  2. Light a fire next to flammable blocks.
  3. Watch the fire reach the adjacent blocks.

Expected behavior

With AllowFireSpread set to false, fire stays where it is lit and does not spread.

Actual behavior

Fire spreads to nearby blocks as if the setting were still true.

Server log

Not captured.

Checks

  • I confirmed this does not happen on a stock vanilla server.
  • I am running the latest Stratum release.

Activity

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