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Copy file name to clipboardExpand all lines: addons/sourcemod/scripting/readyup/setup.inc
+3-2Lines changed: 3 additions & 2 deletions
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@@ -50,7 +50,7 @@ void SetupConVars()
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l4d_ready_cfg_name = CreateConVar("l4d_ready_cfg_name", "", "Configname to display on the ready-up panel", FCVAR_NOTIFY|FCVAR_PRINTABLEONLY);
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l4d_ready_server_cvar = CreateConVar("l4d_ready_server_cvar", "sn_main_name", "ConVar to retrieve the server name for displaying on the ready-up panel", FCVAR_NOTIFY|FCVAR_PRINTABLEONLY);
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l4d_ready_max_players = CreateConVar("l4d_ready_max_players", "12", "Maximum number of players to show on the ready-up panel.", FCVAR_NOTIFY, true, 0.0, true, MAXPLAYERS+1.0);
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// game
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l4d_ready_disable_spawns = CreateConVar("l4d_ready_disable_spawns", "0", "Prevent SI from having spawns during ready-up", FCVAR_NOTIFY, true, 0.0, true, 1.0);
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l4d_ready_survivor_freeze = CreateConVar("l4d_ready_survivor_freeze", "1", "Freeze the survivors during ready-up. When unfrozen they are unable to leave the saferoom but can move freely inside", FCVAR_NOTIFY, true, 0.0, true, 1.0);
@@ -72,7 +72,8 @@ void SetupConVars()
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l4d_ready_autostart_min = CreateConVar("l4d_ready_autostart_min", "0.25", "Percent of max players (Versus = 8) in game to allow auto-start to proceed.", FCVAR_NOTIFY, true, 0.0, true, 1.0);
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l4d_ready_unbalanced_start = CreateConVar("l4d_ready_unbalanced_start", "0", "Allow game to go live when teams are not full.", FCVAR_NOTIFY, true, 0.0, true, 1.0);
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l4d_ready_unbalanced_min = CreateConVar("l4d_ready_unbalanced_min", "2", "Minimum of players in each team to allow a unbalanced start.", FCVAR_NOTIFY, true, 0.0);
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l4d_ready_autoready = CreateConVar("l4d_ready_autoready", "0", "Automatically ready up a player after after <value> seconds if they are not afk (0 = disabled).", FCVAR_NOTIFY, true, 0.0);
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