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[Planning] Player/Game Controls #5

Description

@ShadowCreator250
  • expendable menu on one of the screen edges (preferably bottom)
    • expand button
  • ability to select different mouse modes
    • none
    • delete tool for Tower / Obstacle and get currency back
    • place Towers (Tower type is stored differently)
    • place Obstacles (Obstacle type is stored differently)
  • developer functionalities: shortcut to quickly replace cells with different types (Shift+F-Keys maybe?)
  • Game controls (preferably on top of screen)
    • pause game
    • fast-forward toggle (set speed from 50 to 75-100)
    • slow motion toggle
    • reset/retry wave
  • functionality to export and import wave setups
    • import/export cell grid content
    • import/export count of zombies per bulk/wave and time intervals between bulks of zombies

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