In the code fragment from Listing 79: [main.cc] Scene with hollow glass sphere (file books/RayTracingInOneWeekend.html, line 3647),
the fuzz argument for material_right should be set to $1.0$ instead of $0.0$, or it will not match the rendered result in Image 18: A hollow glass sphere below.
In the code fragment from
Listing 79: [main.cc] Scene with hollow glass sphere(filebooks/RayTracingInOneWeekend.html, line 3647),the$1.0$ instead of $0.0$ , or it will not match the rendered result in
fuzzargument formaterial_rightshould be set toImage 18: A hollow glass spherebelow.