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Update "Blue Flame Swordsman (Anime)"
- ATK-modifying effect should occur in multiples of 100 - Should activate the Special Summon if destroyed generally - Corrected hint on monster selection for ATK modification
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unofficial/c511756000.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -47,7 +47,7 @@ end
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function s.atkop(e,tp,eg,ep,ev,re,r,rp)
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local c=e:GetHandler()
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local atk=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATKDEF)
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local g=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,c)
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local tc=g:GetFirst()
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if tc then

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