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KillWeapon lacks of consideration for damage without a source #2051

@TaranDahl

Description

@TaranDahl

Description

The first DetonateAt should function normally without a source.
The arg pAttackerHouse in ReceiveDamage should be used.
They only derive the source house from the techno source at this time.
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Phobos Version

Any

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No need to reproduce.

Expected behaviour

pAttackerHouse is used if there is no source.

Actual behaviour

pAttackerHouse is never used.

Additional context

No response

Checklist

  • The issue happens on the latest official version of Phobos and wasn't fixed yet.
  • I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
  • I added a very descriptive title to this issue.
  • I used the GitHub search and read the issue list to find a similar issue and didn't find it.
  • I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).

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