(Suggestion/request 0 would be to enable discussions, so things like this could go there, and keep Issues "cleaner". )
At least for UT2004.exe the installer is the same filename as the actual Unreal executable - a bit confusing at best. I suggest appending something like _OldUnrealInstaller to the name(s).
Also some documentation on how the installer works, so folks don't have to dig through the repo scripts. Can I re-run it to get updates? What about after seeing/grabbing a new version on the github release page? What if I want to cache the .iso? Use existing installer point? Etc.
(Suggestion/request 0 would be to enable discussions, so things like this could go there, and keep Issues "cleaner". )
At least for UT2004.exe the installer is the same filename as the actual Unreal executable - a bit confusing at best. I suggest appending something like
_OldUnrealInstallerto the name(s).Also some documentation on how the installer works, so folks don't have to dig through the repo scripts. Can I re-run it to get updates? What about after seeing/grabbing a new version on the github release page? What if I want to cache the .iso? Use existing installer point? Etc.