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320 lines (309 loc) · 7.4 KB
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#include "WPILib.h"
#include "DriveSystem.h"
/**
* This is a demo program showing the use of the RobotBase class.
* The SimpleRobot class is the base of a robot application that will automatically call your
* Autonomous and OperatorControl methods at the right time as controlled by the switches on
* the driver station or the field controls.
*/
class RobotDemo : public SimpleRobot
{
Joystick stick1, stick2; // only joystick
//Relay *blinkylight;
DriverStation *ds;
DriverStationLCD *dsLCD;
DriveSystem sparky;
Compressor *compressor;
AxisCamera *camera;
public:
RobotDemo(void):
stick1(1), // as they are declared above.
stick2(2),
ds(DriverStation::GetInstance()),
dsLCD(DriverStationLCD::GetInstance()),
sparky()
{
//blinkylight = new Relay(1);
compressor = new Compressor(9, 3); // final: (8,8) DIGITAL SIDECAR PORT 8 IS BAD!!!!
compressor->Start();
camera = &AxisCamera::GetInstance("10.3.84.11");
camera->WriteResolution(AxisCameraParams::kResolution_320x240);
camera->WriteWhiteBalance(AxisCameraParams::kWhiteBalance_Hold);
camera->WriteExposureControl(AxisCameraParams::kExposure_Hold);
camera->WriteColorLevel(100);
camera->WriteCompression(30);
camera->WriteBrightness(30);
camera->WriteMaxFPS(10);
}
void Autonomous(void)
{
sparky.Safety(false);
sparky.Reset();
sparky.GyroSens();
bool sparkyauto = true;
while(IsAutonomous() && IsEnabled()) // this is a change
{
sparky.InvertMotors(true);
if(ds->GetDigitalIn(1) && sparkyauto == true) //QUADRANT 1 - DRIVE STRAIGHT
{
sparky.Printlines();
sparky.Drive(1200); // 1 foot equals 230 encoder counts
sparky.Stop(); // this autonomous is complete!
sparky.Dump();
sparkyauto = false;
}
else if(ds->GetDigitalIn(2) && sparkyauto == true) //QUADRANT 2 - DRIVE STRAIGHT THEN TURN LEFT INTO GOAL
{
sparky.Printlines(); // this autonomous is complete!
sparky.Drive(900);
sparky.Stop();
sparky.LTurn(38.0);
sparky.Drive(1200);
sparky.Stop();
sparky.Dump();
sparkyauto = false;
}
else if(ds->GetDigitalIn(3) && sparkyauto == true) // QUADRANT 3 - DRIVE STRAIGHT, TURN 90 DEGREES, THEN IMPLEMENT INPUT 2
{
sparky.Printlines();
sparky.Drive(900);
sparky.RTurn(90.0);
sparky.Drive(900);
sparky.LTurn(38.0);
sparky.Drive(1200);
sparky.Stop();
sparky.Dump();
sparkyauto = false;
}
else if(ds->GetDigitalIn(4) && sparkyauto == true) //DRIVE STRAIGHT, THEN TURN 45 TO GOAL
{
sparky.Printlines();
sparky.Drive(2775);
sparky.RTurn(30.0);
sparky.Drive(900);
sparky.Stop(); // COMPLETE!
sparky.Dump();
sparkyauto = false;
}
else if(ds->GetDigitalIn(5) && sparkyauto == true) //DRIVE UNDER PYRAMID, TURN 90, THEN INPUT 2 CODE
{
sparky.Printlines();
sparky.Drive(1750);
sparky.RTurn(50.0); // COMPLETE!
sparky.Drive(2175);
sparky.Stop();
sparky.Dump();
sparkyauto = false;
}
else if(ds->GetDigitalIn(6) && sparkyauto == true) // shoot, leave from right of pyramid
{
sparky.Printlines();
// Test for gyro angle!
sparky.ShooterFullPower(true);
Wait(3.0); // arbitrary value
sparky.ShooterPiston();
Wait(2.0); // arbitrary value
sparky.ShooterPiston();
Wait(2.0);
sparky.ShooterPiston();
sparky.ShooterFullPower(false);
sparky.Drive(200);
sparky.Stop();
sparky.LTurn(90.0);
sparky.Drive(50);
sparky.Stop();
sparky.LTurn(90.0);
sparkyauto = false;
}
else if(ds->GetDigitalIn(7) && sparkyauto == true) // shoot, leave from left of pyramid
{
sparky.Printlines();
// Test for gyro angle!
sparky.ShooterFullPower(true);
Wait(3.0); // arbitrary value
sparky.ShooterPiston();
Wait(2.0); // arbitrary value
sparky.ShooterPiston();
Wait(2.0);
sparky.ShooterPiston();
sparky.ShooterFullPower(false);
sparky.Drive(200);
sparky.Stop();
sparky.LTurn(90.0);
sparky.Drive(50);
sparky.Stop();
sparky.LTurn(90.0);
/*
sparky.RTurn(90.0);
sparky.Drive(1073);
sparky.LTurn(35.0);
sparky.Drive(1610);
sparky.Stop();
sparky.Dump();
*/
sparkyauto = false;
}
else if(ds->GetDigitalIn(8) && sparkyauto == true)
{
sparky.Printlines();
sparky.ShooterFullPower(true);
Wait(3.5);
sparky.ShooterPiston();
Wait(2.0);
sparky.ShooterPiston();
Wait(2.0);
sparky.ShooterPiston();
sparky.ShooterFullPower(false);
sparkyauto = false;
}
else
{
sparky.PrintGyro();
}
}
} // End autonomous Block
/**
* Runs the motors with arcade steering.
*/
void OperatorControl(void)
{
sparky.Reset();
sparky.GyroSens();
sparky.Safety(true);
sparky.BasehookInit();
bool bt = true;
bool pt = true;
bool bflip = false;
bool pflip = false;
// bool climb = false;
bool shooterfulltoggle = true;
bool shooterhalftoggle = true;
bool fullshoot = false;
bool halfshoot = false;
bool LimitSwitchClosed = true;
while (true)
{
sparky.GyroFixAngles();
sparky.TeleOpPrintlines(LimitSwitchClosed);
sparky.InvertMotors(true);
if(stick1.GetRawButton(10))
{
sparky.FirstClimb();
//climb = true;
bflip = true;
pflip = false;
}
else if(stick1.GetRawButton(11))
{
sparky.SecondClimb();
bflip = true;
pflip = false;
}
else
{
sparky.BasehookSwitch(bflip);
if(stick2.GetRawButton(11) && bt)
{
bflip = !bflip;
bt = false;
}
else if(!stick2.GetRawButton(11))
{
bt = true;
}
sparky.PogoSwitch(pflip);
if(stick2.GetRawButton(10) && pt)
{
pflip = !pflip;
pt = false;
}
else if(!stick2.GetRawButton(10))
{
pt = true;
}
}
if(stick1.GetTrigger() == true && stick2.GetTrigger() == true)
{
sparky.SparkTank();
}
else if(stick1.GetTrigger() == true)
{
sparky.SparkFirstArcade();
}
else
{
sparky.NoMoving();
}
if(stick2.GetRawButton(8))
{
sparky.ServoVal(0.0); // Shifting into high speed
}
else if(stick2.GetRawButton(9))
{
sparky.ServoVal(170.0); // Shifting into low speed
}
if(sparky.LSGet() == 1)
{
LimitSwitchClosed = true;
sparky.ClimberEncReset();
}
if(stick2.GetRawButton(6))
{
LimitSwitchClosed = false;
sparky.ForwardGrappler();
}
else if(stick2.GetRawButton(7) && !LimitSwitchClosed)
{
sparky.BackwardGrappler();
}
else
{
sparky.NoGrappler();
}
if(stick2.GetRawButton(5))
{
sparky.DumperArmForward();
}
else if(stick2.GetRawButton(4))
{
sparky.DumperArmBackward();
}
else
{
sparky.NoDumper();
}
// *** SHOOTER ***
//sparky.ShooterFullPower(fullshoot);
//sparky.ShooterSomePower(halfshoot);
// ** Shooter full power **
if(stick2.GetRawButton(2) && shooterfulltoggle)
{
sparky.ShooterFullPower(!fullshoot); // full speed shooter
fullshoot = !fullshoot;
shooterfulltoggle = false;
}
else if(!stick2.GetRawButton(2))
{
shooterfulltoggle = true;
}
// ** Shooter "half" power **
if(stick2.GetRawButton(3) && shooterhalftoggle)
{
sparky.ShooterSomePower(!halfshoot);
halfshoot = !halfshoot;
shooterhalftoggle = false;
}
else if(!stick2.GetRawButton(3))
{
shooterhalftoggle = true;
}
if(stick2.GetTrigger())
{
sparky.ShooterPiston();
}
// else{}
Wait(0.005); // Wait for a motor update time
}
}
};
START_ROBOT_CLASS(RobotDemo);