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<!doctype html>
<html lang="en" data-bs-theme="dark">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="description" content="DK64 Rekongpiled." />
<title>DK64 Rekongpiled | Project Home</title>
<link rel="preconnect" href="https://fonts.googleapis.com" />
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<link
href="https://fonts.googleapis.com/css2?family=Bungee&family=Space+Grotesk:wght@400;500;700&display=swap"
rel="stylesheet"
/>
<link rel="icon" type="image/png" href="img/Logo.png" />
<link href="styles/styles.css" rel="stylesheet" />
<link href="styles/landing.css" rel="stylesheet" />
</head>
<body id="top">
<nav
class="navbar navbar-expand-lg fixed-top site-navbar"
aria-label="Main navigation"
>
<div class="container px-4">
<a class="navbar-brand" href="#top">DK64 Rekongpiled</a>
<button
class="navbar-toggler"
type="button"
data-bs-toggle="collapse"
data-bs-target="#navbarResponsive"
aria-controls="navbarResponsive"
aria-expanded="false"
aria-label="Toggle navigation"
>
<span class="navbar-toggler-icon"></span>
</button>
<div class="collapse navbar-collapse" id="navbarResponsive">
<ul class="navbar-nav ms-auto">
<li class="nav-item">
<a class="nav-link" href="#overview">Overview</a>
</li>
<li class="nav-item">
<a class="nav-link" href="#features">Features</a>
</li>
<li class="nav-item">
<a class="nav-link" href="#setup">Setup</a>
</li>
<li class="nav-item">
<a class="nav-link" href="#community">Community</a>
</li>
<li class="nav-item">
<a class="nav-link" href="mods.html">Mods</a>
</li>
</ul>
</div>
</div>
</nav>
<header class="hero text-white text-center">
<div class="hero-overlay"></div>
<div class="container px-4 hero-content">
<img class="hero-logo" src="img/Logo.png" alt="DK64 Rekongpiled logo" />
<div class="hero-actions">
<a class="btn btn-success btn-lg rounded-pill text-dark" href="#setup"
>Get Started</a
>
<a class="btn btn-outline-light btn-lg rounded-pill" href="mods.html"
>Browse Mods</a
>
<a
class="btn btn-success btn-lg rounded-pill text-dark"
href="https://discord.gg/yrMw2CfuEZ"
target="_blank"
rel="noopener noreferrer"
>Join our Discord</a
>
</div>
</div>
</header>
<main>
<section id="overview" class="section-block">
<div class="container px-4">
<div class="row g-4 align-items-center">
<div class="col-lg-6">
<h2>What is DK64 Rekongpiled?</h2>
<p>
This is the official website for the DK64 Recomp project, a
project to be able to take the original Donkey Kong 64 game and
recompile it to play on modern platforms.
</p>
</div>
<div class="col-lg-6">
<div class="panel-card">
<div class="ratio ratio-16x9">
<iframe
src="https://www.youtube.com/embed/RYIZZZ33vAI"
title="Quickstart Guide"
allow="
accelerometer;
autoplay;
clipboard-write;
encrypted-media;
gyroscope;
picture-in-picture;
web-share;
"
allowfullscreen
></iframe>
</div>
</div>
</div>
</div>
</div>
</section>
<section id="features" class="section-block alt">
<div class="container px-4">
<h2 class="text-center">What are the features?</h2>
<div class="row g-4 mt-1">
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>Fully Intact N64 Effects</h3>
<p>
All graphical effects that would not scale beyond a 4:3 aspect
ratio are preserved, ensuring visual consistency between the
original game and the recomp.
</p>
</article>
</div>
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>Faithful Audio</h3>
<p>
Music and sounds are perfectly faithful to the original N64
version of the game, with all audio processing intact and no
popping or stuttering.
</p>
</article>
</div>
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>Easy-to-Use Menus</h3>
<p>
Ingame menus have been moved to a simple settings page that
persists between sessions.
</p>
</article>
</div>
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>High Framerate Support</h3>
<p>
Play at any framerate you want thanks to functionality
provided by RT64! Game objects and terrain, texture scrolling,
screen effects, and all HUD elements are all rendered at high
framerates.
</p>
</article>
</div>
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>Widescreen and Ultrawide Support</h3>
<p>
Any aspect ratio is supported, with all effects modded to work
correctly in widescreen.
</p>
</article>
</div>
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>Mod Support</h3>
<p>
Install community made mods and texture packs! We even provide
a mod discovery page ingame to view the mods available today!
</p>
</article>
</div>
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>Instant Load Times</h3>
<p>
Transitions are dramatically faster than on original hardware.
</p>
</article>
</div>
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>Linux and Steam Deck Support</h3>
<p>
A Linux binary as well as a Flatpak is available for playing
on most up-to-date distros, including on the Steam Deck.
</p>
</article>
</div>
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>Increased Draw Distance</h3>
<p>
World detail remains visible from farther away, improving
visibility across larger spaces.
</p>
</article>
</div>
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>Mouse and Gyro Controls</h3>
<p>
You can now play using mouse and gyro controls in contrast to
the original style of gameplay.
</p>
</article>
</div>
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>Re-balanced for Reduced Lag</h3>
<p>
Modern performance changed some timings, so the second Fungi
Forest rabbit race and harder Krazy Kong Klamour have been
slowed down to stay fair.
</p>
</article>
</div>
<div class="col-md-6 col-lg-3">
<article class="feature-card">
<h3>Hideout Helm Medal Fix</h3>
<p>
The bug that prevented Hideout Helm medals from being
collected after leaving without picking them up has been
patched.
</p>
</article>
</div>
</div>
</div>
</section>
<section id="setup" class="section-block">
<div class="container px-4">
<h2>Setup Guide</h2>
<p class="small-note mb-4">
Head to the
<a
href="https://github.com/Rainchus/Donkey-Kong-64-Recompiled/releases"
target="_blank"
rel="noopener noreferrer"
>Releases page</a
>
and scroll down to <strong>Assets</strong>. That's just a list of
downloads, one for each platform. Pick the one that matches your
computer below.
</p>
<p>
<strong
>The Recomp only works with a US ROM of Donkey Kong 64. We do
NOT distribute the ROM itself, you need to legally dump your own
copy of the ROM before playing the Recomp.</strong
>
</p>
<div class="row g-4 align-items-start">
<div class="col-lg-4">
<div class="panel-card">
<h3>Windows</h3>
<ol>
<li>
Download the file with <strong>Windows</strong> in its name.
</li>
<li>
Right-click the downloaded zip and choose "Extract All."
</li>
<li>Open the extracted folder and run the program inside.</li>
<li>When asked, select your Donkey Kong 64 ROM.</li>
<li>
Once it opens, check the settings menu to set up your
controls and screen options.
</li>
</ol>
</div>
</div>
<div class="col-lg-4">
<div class="panel-card">
<h3>Linux</h3>
<ol>
<li>
There are two Linux downloads available: a
<strong>Flatpak</strong> and an <strong>x64 binary</strong>,
each in their own zip. Download whichever is relevant to
your system. (SteamOS uses Flatpak)
</li>
<li>Extract the downloaded zip.</li>
<li>
Open a terminal in that folder, or double-click the program
if your file manager allows it.
</li>
<li>When asked, select your Donkey Kong 64 ROM.</li>
<li>
Check the settings menu to set up your controls and screen
options.
</li>
</ol>
</div>
</div>
<div class="col-lg-4">
<div class="panel-card">
<h3>macOS</h3>
<ol>
<li>
Download the file with <strong>macOS</strong> in its name.
</li>
<li>Extract the downloaded file.</li>
<li>Open the extracted folder and run the program inside.</li>
<li>When asked, select your Donkey Kong 64 ROM.</li>
<li>
Check the settings menu to set up your controls and screen
options.
</li>
</ol>
</div>
</div>
</div>
</div>
</section>
<section id="community" class="section-block alt">
<div class="container px-4 text-center">
<h2>Contributing to the recomp!</h2>
<p>
While we don't implement many changes directly into the recomp
itself you can always help make changes there for new integrations
such as ray tracing!
<br />
Outside of that we highly suggest you contribute to our mod registry
so you can help make your mods more discoverable to the community
and help others find your work!
</p>
<div class="hero-actions center-actions">
<a
class="btn btn-success rounded-pill text-dark"
href="https://github.com/Rainchus/Donkey-Kong-64-Recompiled"
target="_blank"
rel="noopener noreferrer"
>
Contribute to Recomp
</a>
<a
class="btn btn-success rounded-pill text-dark"
href="https://github.com/Killklli/DK64RecompWebsite/blob/main/config.json"
target="_blank"
rel="noopener noreferrer"
>
Contribute to Mod Registry
</a>
</div>
</div>
</section>
</main>
<footer class="site-footer">
<div class="container px-4">
<p>DK64 Rekongpiled</p>
<p class="small-note">
<br />
Recomp made by Rainchus and Ballaam, with thanks to Wiseguy and
Dariosamo for the Recompiled Framework.
<br />
In-game characters, images and logos copyright © 1999 Nintendo.
<br />
dk64recomp.com does not distribute copyrighted material.
<br />
</p>
</div>
</footer>
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/js/bootstrap.bundle.min.js"></script>
</body>
</html>