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MainForm.cs
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407 lines (335 loc) · 12.9 KB
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Windows.Forms;
using System.Diagnostics;
namespace grain_growth
{
public partial class MainForm : Form
{
#region Properties
private int GridWidth
{
get { return (int)this.gridWidthNumericUpDown.Value; }
}
private int GridHeight
{
get { return (int)this.gridHeightNumericUpDown.Value; }
}
private bool GridPeriodic
{
get { return this.gridPeriodicCheckBox.Checked; }
}
private int GridZoom
{
get { return (int)this.gridZoomNumericUpDown.Value; }
}
private int InclusionRadius
{
get { return (int)this.inclusionRadiusNumericUpDown.Value; }
}
private int CAGrians
{
get { return (int)this.caGrainsNumericUpDown.Value; }
}
private int MCGrians
{
get { return (int)this.mcGrainsNumericUpDown.Value; }
}
private int MCSteps
{
get { return (int)this.mcStepsNumericUpDown.Value; }
}
private bool DPChangeId
{
get { return this.dpChangeIdCheckBox.Checked; }
}
private double SrxEnergyValue
{
get { return (double)this.srxEnergyValueNumericUpDown.Value; }
}
private int SrxNucleationsAtStart
{
get { return (int)this.srxNucleationsAtStartNumericUpDown.Value; }
}
private int SrxNucleationsDiff
{
get { return (int)this.srxNucleationsDiffNumericUpDown.Value; }
}
private int SrxAddEverySteps
{
get { return (int)this.srxAddEveryStepsNumericUpDown.Value; }
}
private int SrxAddTimes
{
get
{
if (this.srxAddTimesNumericUpDown.Enabled)
{
return (int) this.srxAddTimesNumericUpDown.Value;
}
else
{
return 1;
}
}
}
private int SrxSteps
{
get { return (int)this.srxStepsNumericUpDown.Value; }
}
private bool SrxHighlightRecrystalized
{
get { return this.srxHighlightRecrystalizedCheckBox.Checked; }
}
#endregion Properties
private Grid grid;
private CellularAutomataAlgorithm ca;
private MonteCarloAlgorithm mc;
private SRXAlgorithm srx;
private List<Brush> brushes;
// Store all UI stateButtons
private Dictionary<Button, StateButtonEvents> stateButtons;
private Button activeStateButton = null;
public MainForm()
{
this.ca = new CellularAutomataAlgorithm();
this.mc = new MonteCarloAlgorithm();
this.srx = new SRXAlgorithm();
InitializeComponent();
this.SetupUI();
this.SetupBrushes();
this.SetupGrid();
this.SetupStateButtons();
//this.grid = new Grid(100, 100, false);
//this.mc = new MonteCarloAlgorithm {Grid = this.grid};
//this.mc.AddSquareInclusion(10, 10, 10);
//this.mc.AddCircleInclusion(80, 80, 10);
//this.mc.Init(5);
//this.ca = new CellularAutomataAlgorithm { Grid = this.grid };
////this.ca.AddSquareInclusion(10,10,10);
////this.ca.AddCircleInclusion(80, 80, 10);
//this.ca.AddRandomGrains(5);
}
private void SetupUI()
{
this.caNeighborhoodComboBox.SelectedIndex = 0;
this.mcNeighborhoodComboBox.SelectedIndex = 0;
this.srxEnergyDistributionComboBox.SelectedIndex = 0;
this.srxNucleationsAdditionsComboBox.SelectedIndex = 0;
}
private void girdProperties_Changed(object sender, EventArgs e)
{
this.SetupGrid();
this.SetupPB();
}
private void gridZoomNumericUpDown_ValueChanged(object sender, EventArgs e)
{
this.SetupPB();
}
private void SetupGrid()
{
this.grid = new Grid(this.GridWidth, this.GridHeight, this.GridPeriodic);
this.ca.Grid = this.grid;
this.mc.Grid = this.grid;
this.srx.Grid = this.grid;
this.SetupPB();
}
private void SetupPB()
{
this.PB.Width = this.GridWidth * this.GridZoom;
this.PB.Height = this.GridHeight * this.GridZoom;
this.PB.Refresh();
}
/// <summary>
/// Get all defaults brushes using reflection
/// and save it to this.brushes
/// </summary>
private void SetupBrushes()
{
this.brushes = new List<Brush>();
this.brushes.Add(Brushes.Black);
// Black is for inclusion
// Random order because similars colors are next to each other
// this
this.brushes.AddRange(typeof (Brushes).GetProperties().Where(p => p.Name != "Black").Select(p => p.GetValue(null, null) as Brush).OrderBy(p => RandomHelper.Next()));
// do the sam as
//foreach (PropertyInfo pf in typeof (Brushes).GetProperties().Where(p => p.Name != "Black"))
//{
// this.brushes.Add(pf.GetValue(null, null) as Brush);
//}
this.brushes.Insert(0, Brushes.Black);
}
private void SetupStateButtons()
{
this.stateButtons = new Dictionary<Button, StateButtonEvents>();
this.stateButtons.Add(this.inclusionCircleButton, new StateButtonEvents{ PBClick = AddCircleInclusion });
this.stateButtons.Add(this.inclusionSquareButton, new StateButtonEvents { PBClick = AddSquareInclusion });
this.stateButtons.Add(this.dpSelectButton, new StateButtonEvents { PBClick = SelectGrain, On = SelectGrain_Start, Off = SelectGrain_End });
}
private void PB_Paint(object sender, PaintEventArgs e)
{
e.Graphics.Clear(Color.White);
for (int y = 0; y < this.grid.Height; ++y)
{
for (int x = 0; x < this.grid.Width; ++x)
{
Cell c = this.grid.GetCell(x, y);
if (c.ID != 0)
{
e.Graphics.FillRectangle((c.Recrystalized && this.SrxHighlightRecrystalized) ? Brushes.Red : this.brushes[c.ID], x * this.GridZoom, y * this.GridZoom, this.GridZoom, this.GridZoom);
}
}
}
}
#region PB click logic
private void PB_Click(object sender, EventArgs e)
{
MouseEventArgs me = (MouseEventArgs)e;
int x = me.X / this.GridZoom;
int y = me.Y / this.GridZoom;
// Call logic for specific state button
if (this.activeStateButton != null && this.stateButtons.ContainsKey(this.activeStateButton) && this.stateButtons[this.activeStateButton].PBClick != null)
{
this.stateButtons[this.activeStateButton].PBClick(x, y);
this.PB.Refresh();
}
}
private void stateButton_Click(object sender, EventArgs e)
{
foreach (Button btn in this.stateButtons.Keys)
{
btn.BackColor = SystemColors.Control;
btn.ForeColor = SystemColors.ControlText;
}
Button clickedButton = sender as Button;
// Off logic for prevoius button
if (this.activeStateButton != null && this.stateButtons.ContainsKey(this.activeStateButton) && this.stateButtons[this.activeStateButton].Off != null)
{
this.stateButtons[this.activeStateButton].Off();
}
// Click in different button
if (this.activeStateButton != clickedButton)
{
this.activeStateButton = clickedButton;
clickedButton.BackColor = SystemColors.Highlight;
clickedButton.ForeColor = SystemColors.HighlightText;
// On logic
if (this.activeStateButton != null && this.stateButtons.ContainsKey(this.activeStateButton) && this.stateButtons[this.activeStateButton].On != null)
{
this.stateButtons[this.activeStateButton].On();
}
}
// Unclick active button
else
{
this.activeStateButton = null;
}
}
private void AddCircleInclusion(int x, int y)
{
// Method from AlgorithmBase
this.ca.AddCircleInclusion(x, y, this.InclusionRadius);
}
private void AddSquareInclusion(int x, int y)
{
// Method from AlgorithmBase
this.ca.AddSquareInclusion(x, y, this.InclusionRadius); ;
}
private void SelectGrain_Start()
{
this.ca.StartSelectGrains(this.DPChangeId);
}
private void SelectGrain(int x, int y)
{
this.ca.SelectGrain(x, y);
this.PB.Refresh();
}
private void SelectGrain_End()
{
this.ca.EndSelectGrains();
this.PB.Refresh();
}
#endregion PB click logic
private void caAddRandomGrainsButton_Click(object sender, EventArgs e)
{
this.ca.AddRandomGrains(this.CAGrians);
this.PB.Refresh();
}
private void caSimulateButton_Click(object sender, EventArgs e)
{
while (this.ca.Step())
{
this.PB.Refresh();
}
}
private void mcInitRandomGrainsButton_Click(object sender, EventArgs e)
{
this.mc.Init(this.MCGrians);
this.PB.Refresh();
}
private void mcSimulateButton_Click(object sender, EventArgs e)
{
for (int i = 0; i < this.MCSteps; ++i)
{
this.mc.Step();
this.PB.Refresh();
}
}
// Under this comment code writen very quickly and dirty
private void srxNucleationsAdditionsComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (this.srxNucleationsAdditionsComboBox.SelectedIndex == 0)
{
this.srxNucleationsDiffNumericUpDown.Enabled = false;
this.srxAddEveryStepsNumericUpDown.Enabled = false;
this.srxAddTimesNumericUpDown.Enabled = false;
}
else if (this.srxNucleationsAdditionsComboBox.SelectedIndex == 1)
{
this.srxNucleationsDiffNumericUpDown.Enabled = false;
this.srxAddEveryStepsNumericUpDown.Enabled = true;
this.srxAddTimesNumericUpDown.Enabled = true;
}
else
{
this.srxNucleationsDiffNumericUpDown.Enabled = true;
this.srxAddEveryStepsNumericUpDown.Enabled = true;
this.srxAddTimesNumericUpDown.Enabled = true;
}
}
private void srxSimulateButton_Click(object sender, EventArgs e)
{
this.srx.AddEnergy(this.SrxEnergyValue);
int nucleationsToAdd = this.SrxNucleationsAtStart;
int addCount = 0;
for (int i = 0; i < this.SrxSteps; ++i)
{
if ( i % this.SrxAddEverySteps == 0 && addCount++ < this.SrxAddTimes)
{
this.srx.AddNucleations(nucleationsToAdd);
this.PB.Refresh();
if (this.srxNucleationsAdditionsComboBox.SelectedIndex == 2)
{
nucleationsToAdd += this.SrxNucleationsDiff;
}
else if (this.srxNucleationsAdditionsComboBox.SelectedIndex == 3)
{
nucleationsToAdd -= this.SrxNucleationsDiff;
}
}
this.srx.Step();
this.PB.Refresh();
}
}
private void srxHighlightRecrystalizedCheckBox_CheckedChanged(object sender, EventArgs e)
{
this.PB.Refresh();
}
}
}