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src/zombiemod.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -61,7 +61,7 @@ extern ZRWeaponConfig* g_pZRWeaponConfig;
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extern ZRHitgroupConfig* g_pZRHitgroupConfig;
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CConVar<bool> g_cvarZMEnable("zm_enable", (FCVAR_REPLICATED | FCVAR_SPONLY | FCVAR_NOTIFY), "ZombieMod enabled or not.", false, ConVarZMEnableChange);
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CConVar<CUtlString> g_cvarZMVersion("zm_version", (FCVAR_REPLICATED | FCVAR_SPONLY | FCVAR_NOTIFY), "ZombieMod version", "4.0.1");
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CConVar<CUtlString> g_cvarZMVersion("zm_version", (FCVAR_REPLICATED | FCVAR_SPONLY | FCVAR_NOTIFY), "ZombieMod version", "4.0.2");
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CConVar<CUtlString> g_cvarZMHumanWinOverlayParticle("zm_human_win_overlay_particle", FCVAR_NONE, "Screenspace particle to display when human win", "");
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CConVar<CUtlString> g_cvarZMZombieWinOverlayParticle("zm_zombie_win_overlay_particle", FCVAR_NONE, "Screenspace particle to display when zombie win", "");
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CConVar<int> g_cvarZMInfectSpawnType("zm_infect_spawn_type", FCVAR_NONE, "Type of Mother Zombies Spawn [0 = MZ spawn where they stand, 1 = MZ get teleported back to spawn on being picked]", (int)EZMSpawnType::ZM_RESPAWN, true, 0, true, 1);

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