diff --git a/code/game/turfs/simulated/walls_reinforced.dm b/code/game/turfs/simulated/walls_reinforced.dm
index 0e1d24b..96ce1f9 100644
--- a/code/game/turfs/simulated/walls_reinforced.dm
+++ b/code/game/turfs/simulated/walls_reinforced.dm
@@ -115,7 +115,7 @@
user << "You begin removing the support lines."
playsound(src, 'sound/items/Screwdriver.ogg', 100, 1)
- sleep(40)
+ sleep(80)
if( !istype(src, /turf/simulated/wall/r_wall) || !user || !W || !T ) return
if( d_state == 1 && user.loc == T && user.get_active_hand() == W )
@@ -145,7 +145,7 @@
user << "You begin slicing through the metal cover."
playsound(src, 'sound/items/Welder.ogg', 100, 1)
- sleep(60)
+ sleep(120)
if( !istype(src, /turf/simulated/wall/r_wall) || !user || !WT || !WT.isOn() || !T ) return
if( d_state == 2 && user.loc == T && user.get_active_hand() == WT )
@@ -161,7 +161,7 @@
user << "You begin slicing through the metal cover."
playsound(src, 'sound/items/Welder.ogg', 100, 1)
- sleep(40)
+ sleep(80)
if( !istype(src, /turf/simulated/wall/r_wall) || !user || !W || !T ) return
if( d_state == 2 && user.loc == T && user.get_active_hand() == W )
@@ -176,7 +176,7 @@
user << "You struggle to pry off the cover."
playsound(src, 'sound/items/Crowbar.ogg', 100, 1)
- sleep(100)
+ sleep(200)
if( !istype(src, /turf/simulated/wall/r_wall) || !user || !W || !T ) return
if( d_state == 3 && user.loc == T && user.get_active_hand() == W )
@@ -191,7 +191,7 @@
user << "You start loosening the anchoring bolts which secure the support rods to their frame."
playsound(src, 'sound/items/Ratchet.ogg', 100, 1)
- sleep(40)
+ sleep(80)
if( !istype(src, /turf/simulated/wall/r_wall) || !user || !W || !T ) return
if( d_state == 4 && user.loc == T && user.get_active_hand() == W )
@@ -208,7 +208,7 @@
user << "You begin slicing through the support rods."
playsound(src, 'sound/items/Welder.ogg', 100, 1)
- sleep(100)
+ sleep(200)
if( !istype(src, /turf/simulated/wall/r_wall) || !user || !WT || !WT.isOn() || !T ) return
if( d_state == 5 && user.loc == T && user.get_active_hand() == WT )
@@ -225,7 +225,7 @@
user << "You begin slicing through the support rods."
playsound(src, 'sound/items/Welder.ogg', 100, 1)
- sleep(70)
+ sleep(140)
if( !istype(src, /turf/simulated/wall/r_wall) || !user || !W || !T ) return
if( d_state == 5 && user.loc == T && user.get_active_hand() == W )
@@ -241,7 +241,7 @@
user << "You struggle to pry off the outer sheath."
playsound(src, 'sound/items/Crowbar.ogg', 100, 1)
- sleep(100)
+ sleep(200)
if( !istype(src, /turf/simulated/wall/r_wall) || !user || !W || !T ) return
if( user.loc == T && user.get_active_hand() == W )
@@ -256,7 +256,7 @@
user << "You begin to drill though the wall."
- sleep(200)
+ sleep(400)
if( !istype(src, /turf/simulated/wall/r_wall) || !user || !W || !T ) return
if( user.loc == T && user.get_active_hand() == W )
@@ -314,4 +314,4 @@
//Finally, CHECKING FOR FALSE WALLS if it isn't damaged
else if(!d_state)
return attack_hand(user)
- return
\ No newline at end of file
+ return