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hi, I need to learn more about PAL and XGL but and study these drivers more in depth. Ideally I don't want to just build, run and add logs. I want to debug the driver with a IDE debugger. I want to put breakpoints, view call stacks, etc. Can it be done? Has anyone done it? Any info you can share, I appreciate. thank you. |
Answered by
perlfu
Apr 5, 2023
Replies: 1 comment 2 replies
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PAL/XGL is a standard dynamically loaded library (loaded by the Vulkan loader). |
2 replies
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You don't need to build the Vulkan loader, it is part of the Vulkan SDK (from LunarG).
If you fire up a debugger on the
vkcubeapplication from the Vulkan SDK then you can break in and see parts of PAL/XGL in the call stack: