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stackUsingLinked.cpp
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120 lines (111 loc) · 1.59 KB
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#include<iostream>
#include<stdbool.h>
using namespace std;
template<class T> //for class Node
class Node
{
public:
T data;
Node<T> *bottom;
Node(){}
Node(T d)
{
data = d;
}
void display()
{
cout<<data;
}
};
template<class T>
class stack
{
private:
Node<T> *top; //begining of the stack
public:
stack()
{
top = 0; //null pointer
}
bool isEmpty()
{
return(top == 0);
}
// T getTop();
void push(T data);
T pop();
void displayStack();
};
template<class T>
void stack<T>::push(T data)
{
Node<T> *temp = new Node<T>(data);
if(isEmpty())
{
top = temp;
temp->bottom = 0;
}
else
{
temp->bottom = top;
top = temp;
}
}
template<class T>
T stack<T>::pop()
{
if(!isEmpty())
{
Node<T> *temp = new Node<T>;
temp = top;
top = top->bottom;
T temp2;
temp2 = temp->data;
delete temp;
return temp2;
}
else
{
cout<<"stack underflow!";
return 0;
}
}
template<class T>
void stack<T>::displayStack()
{
Node<T> *curr = top;
cout<<"\nTop :\n";
while(curr != 0)
{
cout<<"|\t";
curr->display();
cout<<"\t|";
cout<<"\n";
curr = curr->bottom;
}
for(int y=0;y<17;y++)
cout<<"-";
cout<<endl;
}
int main()
{
stack<int> s;
cout<<s.isEmpty()<<endl;
s.displayStack();
cout<<"\nPushing to stack\n";
s.push(10);
s.displayStack();
s.push(20);
s.displayStack();
s.push(30);
s.displayStack();
cout<<"\nPopping from stack\n";
cout<<"popped:"<<s.pop()<<endl;
s.displayStack();
cout<<"popped:"<<s.pop()<<endl;
s.displayStack();
cout<<"popped:"<<s.pop()<<endl;
s.displayStack();
cout<<"popped:"<<s.pop()<<endl;
return 0;
}