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.github/workflows/main.yml

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name: XboxAudio2 - Visual Studio 2022
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on:
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pull_request:
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branches: [main, master]
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types: [opened, synchronize, reopened, closed]
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push:
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branches: [main, master]
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jobs:
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build:
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name: Build XboxAudio2
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runs-on: windows-latest
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steps:
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- name: Checkout Repository
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uses: actions/checkout@v4.2.2
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with:
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submodules: 'recursive'
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- name: Setup CMake
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uses: jwlawson/actions-setup-cmake@v2.0.2
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- name: Configure CMake
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run: cmake -S . -B artifacts -G "Visual Studio 17 2022" -A x64
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- name: Build Debug
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run: cmake --build artifacts --config Debug
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- name: Upload Debug Artifacts
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if: github.event_name == 'push'
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uses: actions/upload-artifact@v4
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with:
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name: XboxAudio2 Debug
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compression-level: 9
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path: |
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artifacts/Debug/*.dll
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artifacts/Debug/*.lib
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artifacts/Debug/*.pdb
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if-no-files-found: warn
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- name: Build Release
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run: cmake --build artifacts --config Release
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- name: Upload Release Artifacts
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if: github.event_name == 'push'
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uses: actions/upload-artifact@v4
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with:
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name: XboxAudio2 Release
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compression-level: 9
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path: |
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artifacts/Release/*.dll
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artifacts/Release/*.lib
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artifacts/Release/*.pdb
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if-no-files-found: warn

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