Cannot edit values in "Bounding Box per Direction" in Sprite Texture
Description
In the Texture tab of a sprite, under the Bounding Box per Direction section, values cannot be modified. When attempting to save changes, the values are reset automatically.
Observed Behavior
- Any value entered is reverted upon saving.
- A temporary workaround I found is to add a new box below the existing ones and keep all values at zero. This allows edits to “work” in some way, though it may introduce other bugs.
Expected Behavior
- The bounding box values for each direction should be editable and persist after saving.
Impact
- Prevents precise collision and animation adjustments for sprites.
- The workaround might cause unforeseen issues, but it currently allows progress.
Steps to Reproduce
- Open the Assets Editor and select a sprite.
- Go to Texture → Bounding Box per Direction.
- Try changing any value and save.
- Observe that the values are reset.
Screenshots

Cannot edit values in "Bounding Box per Direction" in Sprite Texture
Description
In the Texture tab of a sprite, under the Bounding Box per Direction section, values cannot be modified. When attempting to save changes, the values are reset automatically.
Observed Behavior
Expected Behavior
Impact
Steps to Reproduce
Screenshots