Questions about different ways to move entities. #1445
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samuelwhiskeyjohnson
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Hi, these all have slightly different use cases, but ultimately, they all end up calling |
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METHOD 1 Using onUpdate() in the GameApplication subclass (global)
as seen here
METHOD 2 Using a Component attached to an entity
as seen here
METHOD 3 Using an existing component attached to an entity
as seen here
METHOD 4 Animation builder
as seen here
When should I use which?
Are there other ways to move?
How come no games in FXGLGames repo are using animation builder?
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